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Horizon Zero Dawn - Eclipse

Here are a few areas I worked on during my time as an Environment Artist on Horizon Zero Dawn, under the supervision of Ben Sprout, Gilbert Sanders, Kim van Heest and Jan-Bart van Beek.

More images, specific details and information can be found on my portfolio website:
http://cargocollective.com/JeroenHeemskerk/Horizon-Zero-Dawn

In the screenshots shown I worked on the the overall layout and composition of the environments, and dressing of the scenes.

My overall tasks:
- Building Block Pre-Production
- Prefab Creation
- Settlement Creation
- Set Dressing
- Asset Creation
- Vegetation Asset Creation
- Vegetation Workflow Creation
- Terrain Work
- Design Integration
- Settlement Optimization
- Bug-fixing

Areas that I worked on, but not limited to:
Carja Ancient ruins, Carja Quarry, Embrace Gates, Freeheap, Meridian, Meridian Village, Mother’s Cradle, Pitchcliff, Rost’s Hovel, Sun Step Tallneck Eclipse Camp, Eclipse main base.

A cinematic shot that reveals the titan mech in full glory.

A cinematic shot that reveals the titan mech in full glory.

Overview of the main Eclipse camp.

Overview of the main Eclipse camp.

Helis tent inside the main camp of the Eclipse.

Helis tent inside the main camp of the Eclipse.

The Eclipse's failed attempts to capture the Tallneck. I tried to show this by placing all kinds of broken traps around the area. Like snapped chains and ropes, broken harpoon cannons, and walked over structures.

The Eclipse's failed attempts to capture the Tallneck. I tried to show this by placing all kinds of broken traps around the area. Like snapped chains and ropes, broken harpoon cannons, and walked over structures.

The Eclipse's failed attempts to capture the Tallneck. I tried to show this by placing all kinds of broken traps around the area. Like snapped chains and ropes, broken harpoon cannons, and walked over structures.

The Eclipse's failed attempts to capture the Tallneck. I tried to show this by placing all kinds of broken traps around the area. Like snapped chains and ropes, broken harpoon cannons, and walked over structures.